
Unity
6 years of experience developing in Unity using C# and C++

Unreal engine
4 years of experience developing in Unreal Engine

Programming
Coding experience from previous education, courses, internship & personal projects.
Projects

KING art Unannounced title
KING Art Games is an independent AA studio with over 100 employees. I had the opportunity to work here on an unannounced title, where my main focus was on progression and enemy design.
Role: Game Design intern
Engine: TBA
Genre: TBA
Team size: -
Remnants in the sand
"Stumble upon enemy territory whilst exploring the ruins of ancient civilizations. While trying to stay clear from the Kubara’s watchful eye, you try to unveil the reason behind their presence."
Role: Technical designer
Engine: Unreal engine
Genre: 3D platformer
Team size: 14 people
LDjam - derailed
"Fight off the evil dognoids while the space train takes you and your friends home. Give the engines a speed boost by solving mini-games, but make sure your friends got your back!"
Role: Designer / gameplay programmer
Engine: Unity
Genre: Couch co-op / hack and slash
Team size: 3 people
BattleButts
"Attempt to kick your friends off an arena in this butt-kicking competitive rumble.
With 2-6 players, you can play with your best friends and family and kick them out of the arena until you’re the only one standing."
Role: Technical designer
Engine: Unreal Engine
Genre: Arena rumble, co-op
Team size: 6 people